From Forge to Claw
Current Date:
27th of Therendor, 998YK
Once again the guild is called upon by Lady Elyadren. A urgent mission awaits!
OOC (LP)
Current Game Thread:
Message Interrupted (LP)
Prior Game Thread:
Sideplot - Infestation (LP)
Combat Over!
Map is edited after each round. Warning! Map edits are not displayed as new posts.
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Init
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Damage Taken
| Enhancements
| Afflictions
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Zazi
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24
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2
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Rage +4 STR, +4 CON, +2 Will Save (4rds)
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Rage -2 AC
|
Vhaja
|
14
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+2 Damage (24 rnds)
|
|
Gorth
|
12
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6
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|
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Rowelliam
|
3+
|
3
|
|
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Tyi
|
3-
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4
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fast healing 1 (8 rds), readying
|
|
Characters:
Gorth (LP) Action Points: 6
Rowelliam (LP) Action Points: 6
Tyi Ko'rrin (LP) Action Points: 5
Zazi (LP) Action Points: 3
Party Loot (LP)
- At first level you have 5 action points. Each time you attain a
new level you gain a fresh supply of action points equal to 5 + 1/2 your
character level, rounded down. Any unspent action points that you
didn't spend at your previous level are lost.
- You may spend an action point to add a d6 to the result of an
attack roll, skill check, ability check, level check, or a saving throw.
- You may spend 2 action points to gain another use of a class
feature that has limited uses per day. Examples: bardic music, rage,
smite evil.
- An artificer may spend an action point to imbue an infusion in one
round, even if its casting time is normally longer than one round.
- You may spend 1 action point to stabilize when dying.
- You can only spend action points once in a round. However, you can spend more than one action point in a single instance. Example: Spending 2 action pts. to gain another use of bardic music. You cannot, as an example, spend an action pt. on a tumble check and then on an attack roll.
- You may spend an action point to an improve an die roll that has already been made, provided that the GM has not told you whether the result would be successful or not.
- Action points cannot normally be used to improve a damage roll.
- You cannot spend an action point for an roll after you making any determination about it's effect, success, or failure. Examples: You cannot spend an action point for an attack roll after you've rolled damage for that attack. You cannot spend an action point for an attack roll after you have rolled miss chance. You cannot spend an action point on a spell penetration roll after you have rolled for spell failure.
- Exception to the above - Since I will usually tell you the DCs of any saving throws that you need to make, you must include your action point in that die roll. For saves, you can not spend after the roll has been made.
Certain feats change the amount of action points gained, it's die type, and may even provide new ways to use your action points.
Don't be too stingy with your action points! You get plenty and you can't save them up. Best to spend them all before your next level provides you with a whole new supply.
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