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Gibbon
 Jovial Celebrant
1/14/2007 5:15:35 AM
PostID: 115310
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Usual combat stats:
Init +3
AC 36 HP 100/100
Claybeg (Breac an Fuethas) TAB +17/+12, Damage 1d10+9, Range – Melee, Critical 17/20 x3 Heavy crossbow TAB +12, Damage 1d10, Range – 120', Critical 19/20 x2
Relevant feats: Power Attack, Cleave, Weapon Focus (Broadsword), Weapon Specialisation (Broadsword), Combat Expertise, Improved Disarm
AC 36 derived from 10 + 8 (plate) +4 (armour bonus) +1 (Dex) +1 (sword) +1 (amulet) +4 (ring) +7 (shield)
AT +17 derived from +10 (BAB) +3 (Str) +1 (weapon focus) +1 (gauntlet) +2 (sword)
This post last edited on 3/2/2010 12:37:21 PM
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Gibbon
 Jovial Celebrant
3/5/2007 7:59:28 AM
PostID: 124309
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Loot from Schwanenburg Castle:
(9) Silver Brooches 25gp (1) Gold Bracelet 25gp (60) Gold Gelders (100) Silver Marks (4) Gold Florins – 20gp ea
Magic items:
(i) Claybeg - a Scottish broadsword with a basket hilt to protect the hand. +1AC in melee combat only(character must allot 3 ranks Knowledge: Arms & Armor to get bonus). The Claybeg was made by the Celtic Priest Boyne in 1171. It was made to destroy a Kelpy who was ravaging the Lochs and Moors. A Kelpy is an evil water spirit who typically comes in the form of a horse and invites one to ride, and then drowns them. Though some legends have them appearing as maidens and smallfolk. The Claybeg is called Breac an Fuathas, it means the Purifying Ghost of the Waters.
Breac an Fuathas is a Sanctified Weapon +2 Holy Broadsword; Lawful Good 1d10+2 Damage; Critical X3 Additional 1d4 Holy Damage vs. Evil Outsiders and Undead +2 to resist Fear By touching the tip to water the sword will purify 10 gallons of water per day. By touching the tip to clean water the sword can create up to two flasks of Holy Water per day. If the sword is in Scotland and within 60 feet of water Breac an Fuathas becomes a +4 weapon and will do double damage verses any Evil outsider.
(iii) Skean Dhu - +2 Dagger of Toughness. It has twice the harness of a normal dagger and can be used as a tool, like prying or jamming a door etc.
Lost Equipment:
Heavy crossbow - lost at Schwanenburg Castle Broadsword - destroyed by acid at Schwanenburg Castle
Given to Taylon Maignart: Pendragons Gauntlets - the gauntlets were made by the Dwarven Smith Brag Stoutheart in 1189 for the Paladin Luther Pendragon. The gauntlets were blessed by Arch-Bishop Anselm of York.
It is known that Luther who was prophecized to be the next savior of Albion and decendant of Uther Pendragon. Luther was killed by the Wizard Raytheon less than five years later.
+1 Holy Gauntlets in all respects A Paladin or Cleric wearing the Gauntlets may use their holy energy of one turn undead to increase their own vigor. When this is done the Holy man will gain speed of +10 feet per round and +2 hit points per level.
This post last edited on 9/30/2008 9:52:52 AM
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Gibbon
 Jovial Celebrant
3/5/2007 7:59:43 AM
PostID: 124310
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3rd level increases:
BAB +1, Ref +1, Will +1, HP +13
2 ranks in Knowledge (Arms and Armour) 1 rank in Spot 1 rank in Intimidate
Extra feat: Weapon Focus (Broadsword)
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Gibbon
 Jovial Celebrant
3/6/2007 9:08:17 AM
PostID: 124556
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Crit's exp here
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Gibbon
 Jovial Celebrant
3/6/2007 10:12:42 AM
PostID: 124570
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Crit's missile weapon attack: -2 modifier due to missing left eye.
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Gibbon
 Jovial Celebrant
4/24/2007 11:19:39 AM
PostID: 136035
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Before trip to Nijmegen, add:
2" tall badge made of pewter in the form of a rampant Griffon - symbol of corporal rank in the Guild.
Letter of mark, showing bearer to be a professional soldier in the employ of a Chartered Mercenary Guild. This authorizes you to wear and keep arms in the lands you travel. Most nobles and cities will honor this, but not all.
Spent at Nijmegen:
1 silver mark 2 gelders (2gp) 4 silver brooches (100 gp)
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Gibbon
 Jovial Celebrant
4/24/2007 11:21:27 AM
PostID: 136037
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Loot from battle on Rhine post Nijmegen trip:
87 gp (ransom of Sir Devon) 29 throwing spears (distributed across two ships) 1 heavy crossbow (mounted on the Arrow)
This post last edited on 4/25/2007 6:20:30 AM
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Gibbon
 Jovial Celebrant
6/1/2007 10:15:18 AM
PostID: 145666
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From Zutphen castle:
One uniform, from a castle guard
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Gibbon
 Jovial Celebrant
12/12/2007 3:31:24 PM
PostID: 189571
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4th level increases:
Cha +1, BAB +1, Fort +1
1 ranks in Knowledge (Arms and Armour) 1 rank in Knowledge (Sailing) 1 rank in Intimidate 1 rank in Bluff
Extra feat: Weapon Specialisation (Broadsword)
This post last edited on 12/16/2007 9:40:39 AM
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Gibbon
 Jovial Celebrant
12/16/2007 9:43:36 AM
PostID: 190590
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From post 190573 - general beatings Crit has received:
-1 on speed dice rolls Diehard feat
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Gibbon
 Jovial Celebrant
1/27/2008 7:21:29 AM
PostID: 200503
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5th level increases:
BAB +1 +8 hp (+5 average hp inc +3 CON bonus) 4 ranks in Bluff
This post last edited on 2/1/2008 7:09:59 AM
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Gibbon
 Jovial Celebrant
3/2/2008 8:29:31 AM
PostID: 208391
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Rerolling hit points, level 2. Secure Rolls: HP (level 2) 1d10(9) = 9
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Gibbon
 Jovial Celebrant
3/2/2008 8:31:32 AM
PostID: 208394
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Rerolling hit points, level 3. Secure Rolls: HP (level 3) 1d10(2) = 2
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Gibbon
 Jovial Celebrant
3/2/2008 8:32:45 AM
PostID: 208395
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Rerolling hit points, level 4. Secure Rolls: HP (level 4) 1d10(7) = 7
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Gibbon
 Jovial Celebrant
3/2/2008 8:47:01 AM
PostID: 208398
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Rerolling hit points, level 5. Secure Rolls: HP (level 5) 1d10(6) = 6
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Gibbon
 Jovial Celebrant
3/3/2008 9:27:26 AM
PostID: 208611
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Picked up from body of Torbjorn:
87 gp Potion of Aid Potion of Cure Light Wounds (2) Potion of Haste Antitoxin (vial) Tanglefoot Bag
Hyrcanian Hornbow- MW mighty composite shortbow (+2 str) +1 light hammer Hornbow Arrows- 25 MW arrow(s) Urok Cleaver +1 battleaxe Black +1 chain shirt Hyrcanian Buckler +1 small steel shield Amulet of Natural Armor (+1) shaped as a dragon entwined about a symbol of Thor's Hammer:

This post last edited on 3/3/2008 10:17:00 AM
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Gibbon
 Jovial Celebrant
5/9/2008 4:27:59 PM
PostID: 225644
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Level 6: Combat Expertise + Improved Disarm, 4 skill points Secure Rolls: HP (level 6) 1d10(5) = 5
This post last edited on 5/28/2008 7:04:20 AM
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Gibbon
 Jovial Celebrant
9/4/2008 2:12:36 PM
PostID: 246529
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Level 7: +2 Spot, +2 Intimidate Secure Rolls: HP (level 7) 1d10(3) = 3
This post last edited on 9/4/2008 2:21:01 PM
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Gibbon
 Jovial Celebrant
12/8/2008 10:45:37 AM
PostID: 264008
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Level 8: Improved Critical, +4 Sense Motive
+9 hp (post 263997 on Secure Dice Roller (LP) )
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Gibbon
 Jovial Celebrant
7/7/2009 5:04:49 AM
PostID: 294529
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Nothing to see here...
This post last edited on 7/7/2009 5:08:04 AM
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