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cobaltvector
 Dungeonkeeper
7/1/2010 10:09:57 PM
PostID: 362509
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Much of the following may seem pretty obvious to those familiar with Web Page design, but I'm going to be fairly comprehensive anyways for those without a clue on how it's done.
I've learned quite a few things through trial and error on how to use a WYSIWYG html composer to produce better looking character sheets (among other things). I use SeaMonkey's composer. Seamonkey features a Web-browser, advanced e-mail, a newsgroup and feed client, IRC chat, and HTML editing. If you prefer not to use this product, it's more that likely that other composers like, KompoZer, have a similar format. Both SeaMonkey and KompoZer are free, downloadable products, as are many other WYSIWYG composers.
First of all, you're going to have to have both the composer and your web browser up (another reason to use Seamonkey for this).
Secondly, and most importantly, you have to go into the composer's preferences and change the settings so that it does not use CSS styles. (It took me a while to realize that I needed to do this.) For some reason RPM has some issues with CSS, especially if you use a lot of it. It is better to save yourself the headache and not use it.
In most cases using a html composer should be fairly intuitive; if it's not download a different one. SeaMonkey's layout is much like Microsoft Word, so accessing the basic features should be familiar to any novice.
Any Composer should have at least two ways to view the page. The first will be the "Normal View" this will operate much like Microsoft Office and you will be able to format the page in a similar method. The second view will show the actual html code.
Okay, if the above seems kind of complicated don't worry it really isn't. Here how it's done:
Step 1: After setting the preference so that the composer will not use CSS, go into normal view. From there start formatting the page as you would in any Word Processing Program, it should be fairly similar.
Step 2: When you have the page completed go into your HTML code view. For SeaMonkey there is a tab for it at the bottom. From there copy everything between <body> and </body> and simply paste it into your post.
Step 3. At the beginning of the post add <noformat /> and submit the post.
Step 4: In the composer, save your final character/post. That way it will be easy to edit later.
Example follows: -- Nothing easy is ever simple.
This post last edited on 7/1/2010 10:14:03 PM
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cobaltvector
 Dungeonkeeper
7/1/2010 10:10:32 PM
PostID: 362510
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Race: Whisper Gnome
Class: Archivist 2
Alignment: N
Age: 70
Gender: Male
Height: 3' 7"
Weight: 36 lbs.
Eyes: Gray
Hair: Black
Skin: Light Gray
Hitpoints: 13 {8+d6(3)+2}
Stat
|
Val
|
Mod
|
|
|
Str:
|
10
|
+0
|
|
|
Dex:
|
16
|
+3
|
|
|
Con:
|
14
|
+2
|
|
|
Int:
|
18
|
+4
|
|
|
Wis:
|
16
|
+3
|
|
|
Cha:
|
6
|
-2
|
|
|
Saves
|
Total
|
=
|
Base
|
+
|
Stat
|
+
|
Magic
|
+
|
Other
|
Fort:
|
4
|
=
|
2
|
+
|
2
|
+
|
|
|
|
Ref:
|
3
|
=
|
0
|
+
|
3
|
+
|
|
|
|
Will:
|
2
|
=
|
2
|
+
|
3
|
+
|
|
-
|
3
|
|
Total
|
=
|
10
|
Armor
|
+
|
Shield
|
+
|
Dex
|
+
|
Size
|
+
|
NAC
|
+
|
Deflect
|
AC
|
20
|
=
|
10
|
4
|
+
|
2
|
+
|
3
|
+
|
1
|
|
|
|
|
BaB: +1
Weapon
|
Attack
|
Damage
|
Crit
|
Range
|
Club
|
+2
|
1d4
|
x2
|
|
Thrown Club
|
+5
|
1d4
|
x2
|
10
|
Dart
|
+5
|
1d3
|
x2
|
20
|
Skills
|
Total
|
=
|
Ranks
|
+
|
Stat
|
+
|
Bonus
|
+
|
Magic
| -
|
Penalties
|
Spellcraft
|
11
|
=
|
5
|
+
|
4
|
+
|
2
|
|
|
|
|
Decipher Script
|
11
|
=
|
5
|
+
|
4
|
+
|
2
|
|
|
|
|
Knowledge Arcana
|
10
|
=
|
5
|
+
|
4
|
+
|
1
|
|
|
|
|
Knowledge Religion
|
12
|
=
|
5
|
+
|
4
|
+
|
3
|
|
|
|
|
Knowledge Dungeoneering
|
10
|
=
|
5
|
+
|
4
|
+
|
1
|
|
|
|
|
Knowledge Planes
|
10
|
=
|
5
|
+
|
4
|
+
|
1
|
|
|
|
|
Concentration
|
7(11)
|
=
|
5
|
+
|
2
|
|
|
|
|
|
|
Heal
|
8
|
=
|
5
|
+
|
3
|
|
|
|
|
|
|
Spot
|
0
|
=
|
0
|
+
|
3
|
+
|
2
|
|
|
-
|
5
|
Listen
|
0
|
=
|
0
|
+
|
3
|
+
|
2
|
|
|
-
|
5
|
Hide
|
11
|
=
|
0
|
+
|
3
|
+
|
8
|
|
|
|
|
Move Silently
|
7
|
=
|
0
|
+
|
3
|
+
|
4
|
|
|
|
|
Languages:
Common, Gnomish, Dracpnic, Dwarven, Giant, Terran
Feats:
Combat Casting
Flaw {Inattentive} (UA) -4 spot/-4 listen
Flaw {Weak Will} (UA) -3 Will save
(f)
Spontaneous Healer (Complete Divine): Up to your Wis mod times per day,
you may convert spells into Cure Wound spells of equal or lower level
(as a Cleric).
(f)
Trivial Knowledge (Races of Stone): Whenever you make a
Knowledge check or a Bardic Knowledge check, roll twice and use the
better result.
Traits (UA)
Absent Minded: You gain a +1 bonus on Knowledge checks
(although this does not let you use a Knowledge skill untrained). You
take a -1 penalty on Spot checks and Listen checks.
Racial Features:
Traits: +2 Dex, +2 Con, -2 Str, -2 Cha
Small
Speed 30
Low-Light Vision
60 ft Darkvision
Hooked Hammer Weapon Familiarity: Whisper gnomes treat gnome hooked hammers as martial weapons rather than exotic weapons.
+1 racial bonus on attack rolls against kobolds and goblinoids (including goblins, hobgoblins, and bugbears)
+4 dodge bonus to Armor Class against monsters of the giant type (such as ogres, trolls, and hill giants)
+4 racial bonus on Hide and Move Silently checks
+2 racial bonus on Listen and Spot checks
Spell-Like Abilities: 1/day -- silence
(must be centered on whisper gnome's body). A whisper gnome with a
Charisma score of at least 10 also has the following spell-like
abilities: 1/day -- ghost sound, mage hand, message. Caster level 1st; save DC 10 + whisper gnome's Cha modifier + spell level.
Favored Class: Rogue.
Class Features:
Dark knowledge (tactics) 3/day:
The archivist knows the general combat behaviors of
creatures of that race, granting his allies a +1 bonus on attack rolls
made against them. If the archivist succeeds on his
Knowledge check (DC 15) by 10 or more, then this bonus increases to +2. If the
archivist succeeds on his Knowledge check by 20 or more, then this
bonus increases to +3.
Bonus Feat: Scribe Scroll
Lore mastery: +2 bonus on all Decipher Script checks and on all
checks of any Knowledge skill. At 7th, 13th, and 17th level, choose an
additional Knowledge skill that gains the +2 bonus.
Encumbrance: 20/24.75
Equipment:
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Cost
|
Wieght
|
Chain Shirt
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100.00 gp
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12.50 lbs
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Heavy Darkwood Shield
|
257.00 gp
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2.50 lbs
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Focus for Moon Lust
|
5.00 gp
|
|
Bedroll (on Mule)
|
0.10 gp
|
1.25 lbs
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Deathbound Domain Scroll (Chill of the Grave)
|
25.00 gp
|
|
Scribing Cost
|
100.00 gp
|
|
Shugenja Scroll (Burning Hands)
|
25.00 gp
|
|
Scribing Cost
|
100.00 gp
|
|
Tent (on Mule)
|
10.00 gp
|
5.00 lbs
|
Mule
|
8.00 gp
|
|
Backpack
|
2.00 gp
|
0.50 lbs
|
Waterskin
|
1.00 gp
|
1.00 lbs
|
Adept Scroll (Scorching Ray)
|
200.00 gp
|
|
Druid Scroll (Goodberry)
|
25.00 gp
|
|
Necromancer Domain (Eberron) Scroll (Ray of Enfeeblement)
|
25.00 gp
|
|
6x Darts
|
3.00 gp
|
1.50 lbs
|
Club
|
|
1.5 lbs
|
|
|
|
Gold Remaining/Total Weight on person
|
13.90 gp
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19.5 lbs
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Spells:
Prayerbook
All 0th level Cleric Spells
1st Level
Burning Hands
Chill of the Grave (SC)
1 Bless
2 Moon Lust (SC)
3 Cure Light Wounds
4 Lesser Vigor (SC)
5 Light of Lunia (SC)
6 Comprenhend Languages
7 Endure Elements
8 Doom
9 Resurgance
Spells Memorized
0th Level (DC: 14)
Detect Magic
Light
Resistance
Cure Minor Wounds
1st Level (DC: 15)
1 Moon Lust
2 Chill of the Grave
3 Chill of the Grave
4 Burning Hands
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