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Lt. Captain Bessail (sammichweasel)
7/22/2010 6:55:59 AM
PostID: 367551
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Siegfried puts himself out.
Scooting to the edge of the new hole, Bessail looks down, and his eyes widen in surprise. He slings a bolt of energy down at one of the whisp hounds, but as the energy impacts, the shadows bubble and boil, roiling around itself until finally the form resolves into a gangly, warty, oozing humanoid with a giant nose and whispy hair!
"Gah! What the hells is that!" Bessail assaults the thing mentally, driving it to attack the larger Shadow Hound, but it appears to be too confused after its transformation to land a solid blow.
[Jayden is up!] Secure Rolls: Magic Missile 1d20(20)+8 = 28 Damage 13+1d6(4) = 17 Random! 1d10(3) = 3 Random Monster 1d243(180) = 180 Charm of Misplaced Wrath 1d20(11)+8 = 19 Troll attack! 1d20(8)+10 = 18
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Jayden kal-Arkasa (Starlight)
7/22/2010 9:20:57 AM
PostID: 367567
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Jayden, out of enemies for the moment, glanced down the hole and saw down the other hole and paused at the brink. Spilled blood, what is that? he thought. Something strange, roiling in shadows, a dog form. And a metal sludge. Maybe it would be better to stay up here and let the others deal with it. Then again, you only live once - and his new comrades would need to be unable to question his loyalty. Jayden leaped into the hole, shouting to the others, "Follow me!"
MOVE: Jump down, acrobatics for a soft landing. Land in the water one square south of Whisp Hound 2. STANDARD: Five Storms whisp hounds 2 and 3. FREE: On a hit, Flurry of Blows whichever Whisp Hound has the most damage. Secure Rolls: Acrobatics 1d20(18)+13 = 31 Five Storms (hound 2, vs ref) 1d20(4)+7 = 11 Five Storms (hound 3, vs ref) 1d20(1)+7 = 8
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Game Master (sammichweasel)
7/22/2010 9:41:45 AM
PostID: 367572
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Jayden flips through the air, a blur of fur and motion as he tumbles twenty feet and lands with a splash. He immediately jumps up and whirls an arc of death before him, but the hounds are fast enough to avoid his slightly off-balance attacks.
[Impressive athletics... horrid attack rolls. You seem plagued by this...
Yatagan is up!]
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Jayden kal-Arkasa (Starlight)
7/22/2010 12:00:50 PM
PostID: 367595
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[Something has to balance out the absurdness that happened when I used my dailies. Soon I'll have my gear, that'll be better.]
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Ara (Ryan_of_Eris)
7/24/2010 10:36:20 AM
PostID: 367848
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(bump)
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Ara (Ryan_of_Eris)
7/24/2010 9:36:44 PM
PostID: 367900
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(knocking twice)
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Game Master (sammichweasel)
7/26/2010 4:50:33 AM
PostID: 368065
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[Bah, my fault, Nez told me he was out of town and I covered GMing for another game... totally forgot about mine! Updates before end of day.]
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Game Master (sammichweasel)
7/26/2010 7:26:59 AM
PostID: 368079
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Yatagan stares down into the hole, strange, thick ropes of lightning lazing about him as he concentrates full-boat on the ooze. Its shifting metal form begins visibly shrinking, the excess form seemingly vanishing.
[Ooze reduced to medium size
Alexai is up!]
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Alexai Dhrozov (ChaosLight)
7/26/2010 10:57:23 AM
PostID: 368101
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Alexei, missing his chance to bring the gnome to justice, turns and re-enters the house. Standing on the lip of the hole, he turns his will loose on the creatures.
[Betrayal on Wisp Hound 2, sliding it to 25:28 and using it to attack Shadowhound.] Secure Rolls: Betrayal 1d20(5)+7 = 12
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Game Master (sammichweasel)
7/26/2010 8:40:18 PM
PostID: 368114
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Alexai's efforts prove fruitless - whatever these things are, they aren't THAT weak-willed.
[Ara is up!
I'm experimenting with the stuff in the lower left of the map - think I'll be adding that to future maps, as well. Seems like a fun visual way to track statuses.]
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Ara (Ryan_of_Eris)
7/28/2010 7:26:04 AM
PostID: 368311
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move: (5,8) minor: resheathe short sword standard: commander's strike on Jayden: basic attack+3
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Game Master (sammichweasel)
7/28/2010 7:38:11 AM
PostID: 368312
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[Commander's Strike range melee, and gives the character an attack on that enemy - Jayden, do you have enough range to hit the Shadowhound?]
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Jayden kal-Arkasa (Starlight)
7/28/2010 10:06:40 AM
PostID: 368325
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[Sigfriend has the boosted range, I'm still at range one.] Jayden leaps on the monster in front of him at Ara's urging.
FREE: Attack Whisp Hound 2.
[oops, forgot that unarmed is +3 for me, and the +3 damage. Rolls should be 15, 11] Secure Rolls: Attack (vs AC) 1d20(8)+6 = 14 Damage 1d8(6)+2 = 8
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Game Master (sammichweasel)
7/28/2010 10:10:11 AM
PostID: 368327
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[The point was that you HAVE to attack the thing at melee range for the warlord - you can't attack the whisp hound. Ara, different action?]
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Ara (Ryan_of_Eris)
7/28/2010 10:26:27 AM
PostID: 368333
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(right sorry, missed that one) move: (5,8) minor: load standard: Saga of Rivalry
Targeting: Shadow Hound Ally: Yatagan effect, ally has +2 power bonus to attack target takes ongoing 5 while not adjacent to ally (save end)
Ara looked to his electrically charge defender. "Yatagan, I'm trusting you to keep control of this thing!" With that Ara slid a special round into the caster at let off a shot at the biggest and scariest thing down there.
((well hell.))
Secure Rolls: CHA vs AC 1d20(1)+9 = 10
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Game Master (sammichweasel)
7/29/2010 6:58:28 AM
PostID: 368517
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[Hooray! Oh, and it still takes half damage. That's a good Daily.]
Ara loads his shot and fires, the magics within the special payload begin to spark and swirl, arcing to Yatagan and the Shadowhound. The bullet itself flies wide, but the magics continue to pulse, and then suddenly rupture. Ara has never seen this before - the usually steady threads of energy that he sees from this particular shot turn to strange jagged shocks of scintilating lightning... as a spray of butterflies forms from the crackling air and surround Ara's head.
[7 damage to the shadowhound, it is bound to Yatagan. Ara currently grants CA, but also has cover (the swarm is blocking sight both ways)]
The ooze lashes out at both the trollthing and the shadowhound, connecting its mettalic appendage with the latter. A puff of shadow fades off as the thing reforms the wounded section.
[16 damage to the shadowhound]
The trollthing tries to continue hacking at the ooze, but its attack is about as effective as expected against something made of liquid iron.
The shadowhound fades out of sight, a little slower than a blink, escaping vision. Jayden can hear a shuffling next to him, and then howls in pain as a heavy paw slams into his thigh, breaking his planted shin.
[25 damage, bloodied! Rather! 5 damage to the Shadowhound for not being adjacent to Yatagan]
The other two hounds also disappear, the low light bending around them as they proceed to snap at Jayden's other leg. One connects, tearing into the femeral artery as blood begins coursing from the shifter. The pain and loss of blood are too much, and he falls, unconscious.
[17 damage, prone, unconscious, dying. Yikers.
Siegfried is up!]
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Siegfried Matsenko (JAOmega)
7/29/2010 9:05:14 AM
PostID: 368532
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Siegfried hears Jayden cries of battle suddenly stop. "Damn, dog soldier." he mumbles to himself. "Do we need to keep a leash on him?"
Siegfrieds feet step silently along the floor toward the hole. "Ara, duck!" The shout comes as his body drop through the floor becoming ceiling; a hand catches the wood work forward momentum taking care of the rest.
Siegfried's left foot plants off against the wall, stopping his motion and kicking plaster dust into the air. From the crouch he dropped into
Siegfried's right hand pulls a glint of metal from his left forearm his land lashing out toward Wisp Hound 3 "suka сука!" He calls it. The hound doesn't react to the name calling nor the impact of the blade; No one saw it sail through the air... because it didn't.
Instead the blade tumbles from his left forearm, bounces of the floor kicking up a bit more dust. It then slips between broken floor boards and falls, plinking with a clear metal on metal harmlessly off the not so gelatinous cube's metal skin. Secure Rolls: Skill: Acrobatics 1d20(18)+11 = 29 [A] Shuriken Vs. AC 1d20(1)+10 = 11 [D] Shuriken 1d4(3)+5 = 8 Skill: Perception 1d20(8)+9 = 17
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Lt. Captain Bessail (sammichweasel)
7/29/2010 9:32:55 AM
PostID: 368538
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Bessail closes his eyes, willing his senses to locate the whisp things, hoping that his unnatural sight will work better than his eyes. A smile breaks across his face as he keeps his eyes shut. "Found you."
A blast of energy flies out, managing to cut through the invisibility as peels of shadow break off and become visible before fading out entirely.
The second shot errupts in midair, exploding into a conflagration of purple flames. The mostly peter out, but the fires near where you think one of the hounds is turn a bright shade of pink and spiral back to Bessail, hovering before his face. His eyes expand in horror.
"By the Blood, we can't beat that!" He begins cowering where he stands, shaking like a newly-minted citizen at his first donation. Secure Rolls: Arcana 1d20(11)+17 = 28 Magic Missile 1d20(19)+8 = 27 Magic Missile 1d20(1)+8 = 9 Damage 2d4{(1)(1)}+6 = 8 Random 1d10(1) = 1 Exploding Magic Missile! 1d20(1)+5 = 6 Exploding Magic Missile! (Hound 3) 1d20(3)+5 = 8 Exploding Magic Missile! (Jayden) 1d20(2)+5 = 7 ANOTHER Random 1d10(9) = 9
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Game Master (sammichweasel)
7/29/2010 9:33:53 AM
PostID: 368539
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Jayden continues to bleed out.
[Jayden is up!]
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Jayden kal-Arkasa (Starlight)
7/29/2010 9:53:09 AM
PostID: 368547
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"Arragggagh"
FREE: Death save Secure Rolls: Death Save 1d20(11) = 11
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